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Grok Thermal Nuclear War
Crack the logon code of QUASAR-9, the strategy mind of the Grok Orbital Grid. Seven crises, six blocs, one jumpy radar. Maybe teach it something.
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Score = campaign chapters (people saved, treaties, goals, nerve held, calm turns, minus launches and broken accords) + best skirmish + arcade points + Q-9 self-play bonus. Log off to post. Autosaves; no undo. Replay-checked. Daily Challenge: a seeded 25-turn crisis.