← Grok Tactics

Grok Tactics

An original turn-based squad tactics game. You command a small Grok squad on alien worlds against the Gloop Horde. It is cartoonish: downed units just get a little "x" and are patched up after the mission. The full campaign takes roughly 1½ to 3 hours.

Campaign: 18 missions that ramp up gently. Your squad grows from 3 to 6 as new classes join (Heavy after mission 2, Scout after 5, Engineer after 8). Goals:

If you fail a mission, you retry it, with no score for the failed attempt. Winning first time is worth a bonus.

Classes:

Enemies:

Enemy squads doze ("z") until you come within 8 tiles or shoot them.

Combat: every unit moves, then acts (shoot, ability or hunker).

Progress: kills and missions give XP. Every level adds HP and aim, plus a promotion point. Spend points in the Barracks on HP, Aim, Move, Damage or Ability charges.

Skirmish / Daily Challenge: a full level-3 squad against a random force on a random map. In Daily mode everyone gets the same seed.

Score: each mission scores 400 + 25 per kill + 80 per survivor + 30 per turn under par + 600 for a boss + 200 for a first try, times the difficulty bonus. There is +5000 for finishing the campaign, plus your best skirmish. Log off to post. Autosaves; no undo; every score is replay-checked on the server.